I break make games

I’ve been in Game QA since 2017 and I’ve been an amateur level designer since 2006.

Go places you shouldn’t

One of the things that got me into Game QA was my desire to explore. The first bug I ever found was in the N64 game Star Wars: Shadows of the Empire (96).
I managed to get out of bounds and I’ve been trying to do that ever since.

I climb every mountain (literally, ask me about hiking), I take every detour, and I try to figure out alternate ways than the intended way to get from Point A to Point B. I also believe that there should be a treasure chest behind every waterfall.

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