“You Play games like a tester.”
-my wife
The above is an actual quote from my wife while she watched me find a bug in a game and then spend the next hour chasing it to see what I could do with it or how it affected the game. I guess it’s a good thing I like testing games.
I’ve worked on a bunch of games. Over there you can see some of my favorites →
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Specifically I was on the Save the World team. I love this project and I was especially proud of the Save Stash Library I made to speed up testing over different phases of the story mode.
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This was my first project and I got to work on it TWICE! Once for the base game and then for some of the seasonal. It was pretty great. I was one of the few people in my section that weren’t there for the Localization and as such I was often helping the non-gamer multilingual testers figure out what they were doing. This was my first time getting a taste of mentorship with-in QA, but not the last. The second time, when I worked on the seasonal content, I was helping a bunch of new testers learn about the different kinds of common bugs we ran into with the base game. I got introduced to documentation at this point.
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I was barely on this project, but I had a good time with it. I’d always enjoyed Kirby on Smash, but never really played any of his standalone games. It was a small team and I was one of the only people on the game that wasn’t a Lead. I learned a lot from them with this one.
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This was the game that introduced me to text checks. The game itself had already been tested by another group and my team was there specifically for checking all the text in the game
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This is the game where I think I learned the most early on. I was a senior tester (though not lead) and I was actually (officially) put in charge of on-boarding new people. I also got to experience some of my first times disagreeing with a dev on what was a bug. I ended agreeing with them that the time it would take to fix it wasn’t worth the few people that would notice, but when my kids got this game I was quick to point it out.